Apologies for my tardiness in blogging over the past week. I was writing a piece for the next edition of IGDA’s Perspectives newsletter, which I’ll be sure to link to when it comes out.
I have not been idle, however. A week and a bit ago, I attended the Eurogamer Expo at Earl’s Court, and last Friday night I went to a preview of Batman: Arkham City at BAFTA. So… impressions?
This is the sequel to the sleuthing for the truth article about Brink. First, I should say that it’s a little unfair to compare Brink to Left 4 Dead 2. Brink is essentially a competitive game, whereas Left 4 Dead 2 is co-operative – even in Versus mode. Co-op games offer more time and space for in-game storytelling than competitive ones, because competitive shooters like Team Fortress 2, Counterstrike, or Brink tend to lead to manic, twitch gaming. The best you can hope for with such limited time and attention is some well-placed one-liners. In a co-op game, the experience is more managed, with lows, highs, and potential story moments – similar to single-player.